A set of selfmade Unity packages that I use in most of my own projects
About this project
To speed up development on my personal projects I built a some tools that can be used anywhere, without having too many dependencies.
Most packages are also made to be easily expandable for the specific projects.
A collection of utilities for C# objects that do not inherit from MonoBehaviour.
A dictionary tree based save system. Allowing for the nesting of save data.
Allows for simple saving of files with interchangeable saving implementations.
An easy to use and expand tweener. Meant to help you easily animate any object.
An easy to use system for changing scenes with a loading screen in between whilst allowing for passing along data.
Downloads and links